I'm sorry to trouble you again. I've tried to do this, but it still doesn't work
I thought it was because my GPU didn't support CUDA, but I tried AI Roguelite and it ran my CUDA perfectly and improved the response speed a lot
The CPU and RAM were working while I was playing except CUDA was at 0% all the time
I bought and installed the game on Steam
00:51:10,402 AIdventure_Server DEBUG loading generator
00:51:38,4 AIdventure_Server INFO Model successfully loaded from local file
00:51:38,25 AIdventure_Server INFO Is CUDA available: False
00:51:38,26 AIdventure_Server DEBUG Is GPU enabled for the generator: False
Strangely, I turned on the GPU option, but it was off
I've tried it. It doesn't seem to work. I'm win11
11:47:07,154 asyncio ERROR Task exception was never retrieved
future: <Task finished name='Task-10' coro=<WebSocketServerProtocol.handler() done, defined at D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\site-packages\websockets\legacy\server.py:143> exception=SystemExit(None)>
Traceback (most recent call last):
File "D:\steam\steamapps\common\AIdventure\server\server.py", line 119, in handler
data_to_send = handle_request(p_websocket, json_message)
File "D:\steam\steamapps\common\AIdventure\server\server.py", line 164, in handle_request
shutdown_server()
File "D:\steam\steamapps\common\AIdventure\server\server.py", line 242, in shutdown_server
exit()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\_sitebuiltins.py", line 26, in __call__
raise SystemExit(code)
SystemExit: None
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\runners.py", line 44, in run
return loop.run_until_complete(main)
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\base_events.py", line 629, in run_until_complete
self.run_forever()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\windows_events.py", line 316, in run_forever
super().run_forever()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\base_events.py", line 596, in run_forever
self._run_once()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\base_events.py", line 1890, in _run_once
handle._run()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\events.py", line 80, in _run
self._context.run(self._callback, *self._args)
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\site-packages\websockets\legacy\server.py", line 224, in handler
await self.ws_handler(self, path)
File "D:\steam\steamapps\common\AIdventure\server\server.py", line 134, in handler
shutdown_server()
File "D:\steam\steamapps\common\AIdventure\server\server.py", line 242, in shutdown_server
exit()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\_sitebuiltins.py", line 26, in __call__
raise SystemExit(code)
SystemExit: None
11:47:07,156 asyncio ERROR Task was destroyed but it is pending!
task: <Task pending name='Task-9' coro=<IocpProactor.accept.<locals>.accept_coro() running at D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\windows_events.py:566> wait_for=<_OverlappedFuture cancelled> cb=[gather.<locals>._done_callback() at D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\tasks.py:766]>
11:47:07,156 asyncio ERROR Task exception was never retrieved
future: <Task finished name='Task-5' coro=<WebSocketServerProtocol.handler() done, defined at D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\site-packages\websockets\legacy\server.py:143> exception=SystemExit(None)>
Traceback (most recent call last):
File "D:\steam\steamapps\common\AIdventure\server\server.py", line 119, in handler
data_to_send = handle_request(p_websocket, json_message)
File "D:\steam\steamapps\common\AIdventure\server\server.py", line 164, in handle_request
shutdown_server()
File "D:\steam\steamapps\common\AIdventure\server\server.py", line 242, in shutdown_server
exit()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\_sitebuiltins.py", line 26, in __call__
raise SystemExit(code)
SystemExit: None
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\runners.py", line 44, in run
return loop.run_until_complete(main)
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\base_events.py", line 629, in run_until_complete
self.run_forever()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\windows_events.py", line 316, in run_forever
super().run_forever()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\base_events.py", line 596, in run_forever
self._run_once()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\base_events.py", line 1890, in _run_once
handle._run()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\events.py", line 80, in _run
self._context.run(self._callback, *self._args)
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\site-packages\websockets\legacy\server.py", line 224, in handler
await self.ws_handler(self, path)
File "D:\steam\steamapps\common\AIdventure\server\server.py", line 134, in handler
shutdown_server()
File "D:\steam\steamapps\common\AIdventure\server\server.py", line 242, in shutdown_server
exit()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\_sitebuiltins.py", line 26, in __call__
raise SystemExit(code)
SystemExit: None
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "D:\steam\steamapps\common\AIdventure\server\server.py", line 117, in handler
async for message in p_websocket:
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\site-packages\websockets\legacy\protocol.py", line 481, in __aiter__
yield await self.recv()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\site-packages\websockets\legacy\protocol.py", line 535, in recv
await asyncio.wait(
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\tasks.py", line 413, in wait
return await _wait(fs, timeout, return_when, loop)
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\tasks.py", line 529, in _wait
await waiter
asyncio.exceptions.CancelledError
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "D:\steam\steamapps\common\AIdventure\server\server.py", line 256, in <module>
asyncio.run(main())
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\runners.py", line 47, in run
_cancel_all_tasks(loop)
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\runners.py", line 63, in _cancel_all_tasks
loop.run_until_complete(
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\base_events.py", line 629, in run_until_complete
self.run_forever()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\windows_events.py", line 316, in run_forever
super().run_forever()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\base_events.py", line 596, in run_forever
self._run_once()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\base_events.py", line 1890, in _run_once
handle._run()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\events.py", line 80, in _run
self._context.run(self._callback, *self._args)
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\site-packages\websockets\legacy\server.py", line 224, in handler
await self.ws_handler(self, path)
File "D:\steam\steamapps\common\AIdventure\server\server.py", line 134, in handler
shutdown_server()
File "D:\steam\steamapps\common\AIdventure\server\server.py", line 242, in shutdown_server
exit()
File "D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\_sitebuiltins.py", line 26, in __call__
raise SystemExit(code)
SystemExit: None
11:47:07,158 asyncio ERROR Task was destroyed but it is pending!
task: <Task pending name='Task-8' coro=<WebSocketCommonProtocol.close_connection() running at D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\site-packages\websockets\legacy\protocol.py:1288> wait_for=<Task cancelled name='Task-6' coro=<WebSocketCommonProtocol.transfer_data() done, defined at D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\site-packages\websockets\legacy\protocol.py:935>> cb=[gather.<locals>._done_callback() at D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\tasks.py:766]>
11:47:07,161 asyncio ERROR Task was destroyed but it is pending!
task: <Task cancelling name='Task-11' coro=<WebSocketCommonProtocol.transfer_data() running at D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\site-packages\websockets\legacy\protocol.py:944> wait_for=<Future cancelled> cb=[<TaskWakeupMethWrapper object at 0x000002596EB19730>(), gather.<locals>._done_callback() at D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\tasks.py:766]>
11:47:07,161 asyncio ERROR Task was destroyed but it is pending!
task: <Task pending name='Task-12' coro=<WebSocketCommonProtocol.keepalive_ping() running at D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\site-packages\websockets\legacy\protocol.py:1233> wait_for=<Future cancelled> cb=[gather.<locals>._done_callback() at D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\tasks.py:766]>
11:47:07,161 asyncio ERROR Task was destroyed but it is pending!
task: <Task pending name='Task-13' coro=<WebSocketCommonProtocol.close_connection() running at D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\site-packages\websockets\legacy\protocol.py:1288> wait_for=<Task cancelling name='Task-11' coro=<WebSocketCommonProtocol.transfer_data() running at D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\site-packages\websockets\legacy\protocol.py:944> wait_for=<Future cancelled> cb=[<TaskWakeupMethWrapper object at 0x000002596EB19730>(), gather.<locals>._done_callback() at D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\tasks.py:766]> cb=[gather.<locals>._done_callback() at D:\steam\steamapps\common\AIdventure\mamba\envs\aidventure\lib\asyncio\tasks.py:766]>
11:47:07,161 asyncio ERROR Task was destroyed but it is pending!
task: <Task pending name='Task-7' coro=<WebSocketCommonProtocol.keepalive_ping() running at D:\steam\steamapps\common\AIdventure\mamba\envs\aidventu